This is actually mission 6 in the original activity but I decided to do it third, because the programming is pretty simple. In this video I show you how to program the robot.
Month: December 2018
This is a question that involves chain rule, hyperbolas (reciprocal functions) and limits. Try it yourself first then have a look at the answer 🙂
This is actually mission 3 in the activity pack but I think it should be mission 2 in terms of difficulty. We show you a time lapse of the construction of the raised platform and the MSL robot, then I show you how to program your robot to climb the platform and hook the MSL …
In this quick tutorial, we learn how to use Geogebra to differentiate and integrate functions. A good way to check your answers and to improve your understanding, as you will be able to see a graph and its derivatives or integrals on the same axis. A must-have tool for anyone learning calculus.
In this tutorial I show how to put together the Communications station and then how to program your robot to complete the first mission. If you have just bought the EV3 Mars space challenge and have no idea how to complete any of the missions, this is the tutorial for you. When I first got …
In this final lesson on Lego EV3 we’re going to use everything we’ve learned to build a reaction time tester. You’ll also learn about Timers, which is used to measure how much time has gone past. Basically the program will play a sound at a random time, and you will need to press a button …
In this tutorial we talk about what composite functions are and we do some problems dealing with composite functions.
In this tutorial, we learn how to save the reading obtained from an ultrasonic sensor to a text file ONLY when the user presses a button.
In this calculus lesson you learn to use the first derivative test to find out whether a stationary point is a maximum, minimum or point of inflection
In this tutorial we talk about how to display dynamic content on the screen. We’re going to set up a voting booth so that when a button is pressed, the number stored in a variable increases by one, and the number is updated on the screen, and when another button is pressed, another number updates …