IT Education Shoot’em up game creation lesson 2 (Visual Basic) By Magic Monk on Wednesday, April 10, 2019 Continuing from the first lesson, in this lesson we program an event handler for when the space bar is pressed to generate a missile to shoot upwards. programming steemiteducation steemstem technology Previous Post Next Post Related Posts IT Education How to mark external emails in a different color (Outlook 365 conditional formatting) IT Education Outlook Office 365 – How to assign different colors to different senders’ e-mails IT Education Microsoft Word Ink button grayed out / missing fix (Wacom Tablet)