IT Education Shoot ’em up game creation lesson 9 (visual basic) By Magic Monk on Wednesday, April 24, 2019 A few new functionalities: – game ends when enemy moves beyond bottom of screen. – score increases every second. – enemy speed moves faster as score increases. programming steemiteducation steemstem technology Previous Post Next Post Related Posts IT Education How to mark external emails in a different color (Outlook 365 conditional formatting) IT Education Outlook Office 365 – How to assign different colors to different senders’ e-mails IT Education Microsoft Word Ink button grayed out / missing fix (Wacom Tablet)