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Magic

Vanishing Ring magic trick tutorial

By Magic Monk on Wednesday, April 3, 2019

Hey guys, another quick and easy magic trick tutorial that involves a RING! Enjoy.

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IT Education

Games Programming with Visual Basic lesson 9 – Adding enemies gradually, high score

By Magic Monk on Tuesday, April 2, 2019

In this tutorial we create a function that gradually adds new enemies to the game as the score increases. We also record the high score in the game.

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Magic

Amazing magic trick tutorial – see through cards!!

By Magic Monk on Tuesday, April 2, 2019

Eddie performs the see through card trick on Muay Thai Boxer Jeremy, then fully explains step by step how to do it.

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Mathematics Education

Surds lesson 7 – Rationalising the denominator

By Magic Monk on Monday, April 1, 2019

In this lesson we talk about how to rationalise the denominator (turn the denominator of a fraction from a surd into a rational number).

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Magic

“You thought I messed up” Card Trick Tutorial

By Magic Monk on Monday, April 1, 2019

Another easy card trick. Try it on a friend!

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IT Education

Games Programming with Visual Basic lesson 8 – Multiple forms

By Magic Monk on Sunday, March 31, 2019

In this video I made a start up screen for my game. You also learn how use code to program the switch between forms (screens).

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Magic

Easy pen trick tutorial

By Magic Monk on Sunday, March 31, 2019

My friend Haydn and I demonstrate an easy pen trick.

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Mathematics Education

Surds lesson 6 – Binomial Expansion (Distributive Law)

By Magic Monk on Saturday, March 30, 2019

In this lesson we expand brackets involving Surds using the distributive law.

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Magic

Photographic memory magic trick 2 tutorial

By Magic Monk on Saturday, March 30, 2019

Barton and I show you an easy photographic memory trick you can perform anywhere anytime.

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IT Education

Games Programming with Visual Basic lesson 7 – more AI

By Magic Monk on Friday, March 29, 2019

In this tutorial I make the bugs crawl away / bounce off from each other when they get too close – by using the collision detection function, I wrote another function to make them crawl away as well as calling that function in a nested for loop (1 for loop inside another for loop).

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