In this tutorial I make the bugs crawl away / bounce off from each other when they get too close – by using the collision detection function, I wrote another function to make them crawl away as well as calling that function in a nested for loop (1 for loop inside another for loop).
In this tutorial we learn to program multiple bugs by adding all the bug pictureboxes to a bug array, so we can repeat the same instruction for all bug objects (to follow the player around, and subtract lives when any one of them collide with the player).
In this tutorial we program a function which makes the enemy object follow the player object around.
In this tutorial you learn to subtract lives when the character collides with an enemy object. You also learn to program to reset the game.
In this tutorial you learn how to move blue gem to a random location every time the character collides with it. You also learn to keep score.
In this lesson we program a collision detection function into the game. Completed game can be downloaded here: http://magicmonktutorials.com/videoli…
In this lesson you learn how to program your arrow keys to move a character up, down, left, right on the screen without pause. You will use if statements, boolean variables, event handlers, and the timer object to achieve this. If any of these concepts are new to you, you will have to watch the …
This tutorial shows you how to share your project with a friend who might not have visual basic installed on their computer, so anyone can play it.
Here is a tutorial on how to make an object move in a certain shape in visual basic (without using your arrow keys of course).
Last lesson you learned to open up a text file and display the contents in your program. This learn you learn how to edit the contents of the text file and save it.