So in this tutorial I show you how to get one NXT brick to communicate to another NXT brick via Bluetooth. To be more specific, I rotate a motor on the first NXT brick and this results in the motor on the other NXT brick to rotate. So effectively you could use one NXT brick …
I challenge you to program a robot that measures your height! Here is how I’ve done it. Comment once you have completed my challenge! I’ll make the solutions tutorial video soon.
This is actually mission 6 in the original activity but I decided to do it third, because the programming is pretty simple. In this video I show you how to program the robot.
This is actually mission 3 in the activity pack but I think it should be mission 2 in terms of difficulty. We show you a time lapse of the construction of the raised platform and the MSL robot, then I show you how to program your robot to climb the platform and hook the MSL …
In this tutorial I show how to put together the Communications station and then how to program your robot to complete the first mission. If you have just bought the EV3 Mars space challenge and have no idea how to complete any of the missions, this is the tutorial for you. When I first got …
In this final lesson on Lego EV3 we’re going to use everything we’ve learned to build a reaction time tester. You’ll also learn about Timers, which is used to measure how much time has gone past. Basically the program will play a sound at a random time, and you will need to press a button …
In this tutorial, we learn how to save the reading obtained from an ultrasonic sensor to a text file ONLY when the user presses a button.
In this tutorial we talk about how to display dynamic content on the screen. We’re going to set up a voting booth so that when a button is pressed, the number stored in a variable increases by one, and the number is updated on the screen, and when another button is pressed, another number updates …
In this lesson we show you how to write a program to display some text on the brick’s screen and wait for the user to press a button on the brick to end the program.
In this lesson we talk about how to use the data logging block in the programming interface so you can program your robot to do other things (e.g. moving around) as it is logging data.