In this lesson you learn how to use lego to record some ultrasonic sensor readings over a time period e.g. 15 seconds by using the experiment feature of the EV3 software. You then learn how to export this data to a CSV spreadsheet file which can then be opened in Microsoft Excel to do some …
In this lesson we create a robot that randomly roams around the room and avoids obstacles using the ultrasonic sensor. We also cover the concepts below: – What is a variable and how to use it – How to interrupt / resume a loop – How to have multiple programs running (multiple start blocks)
In this lesson we learn how to make the robot roam randomly around the room, by generating a random number between -100 and 100 and assigning this number to the steering property in the Move steering block.
In this video I talk about how to place a switch block inside another switch block, so you can utilise two sensors together. I show you how to program a car that follows a line AND stops to make a horn noise whenever an object is blocking its path.
Using the color / light sensor, you learn how to program / build a line following robot, with switches and loops in the EV3 programming software.
In this lesson we utilise the gyro sensor to rotate the robot a certain number of degrees. We then use this concept to make the robot travel around a square.
An investigation into how to move your robot exactly a certain amount of centimetres.
In this lesson we learn how to use the Looping block in combination with the Wait Until block to make robot travel around the room indefinitely.
In this lesson we learn how to use the Wait Until block in the Lego Mindstorm EV3 software with the Ultrasonic sensor so you can make a robot respond to its surroundings based on how far away the objects are in front of it.
In this series of videos you will learn how to build and program robots with the Lego Mindstorms EV3 robotics kit. Complete beginner friendly. In this lesson we learn how to use Loops in the Lego Mindstorm EV3 software so you can repeat an instruction as many times as you like without dragging repetitive blocks.