In this lesson we randomize the height of the pipes so every pipe coming at you has a different height.
In this lesson we talk about how to program the continuous movement of the pipes to the left using for loops and if statements.
In this second lesson on programming flappy bird in visual basic, we make the bird “jump” as well as dynamically generating the obstacles on the screen.
In this series of videos we will learn to create a flappy bird type game in visual basic. In this first lesson, you learn to program gravity into the game to make an object fall down from the sky.
For those of you who want a bit of a challenge with vectors – here is a modelling and problem solving question that involves the concept of conservation of momentum mixed with vectors as well as conservation of kinetic energies. Must be okay with understanding the difference between vector and scalar quantities and finding the …
We show you how to add/subtract vectors in geogebra. We also show you how to multiply a vector by a scalar and then add/subtract another vector.
Today we show you how to draw vectors in Geogebra, either using the x and y components of a vector or using the magnitude and direction of a vector.
In this lesson we discuss how the distributive law works for the dot product.
In this lesson we talk about whether the associative law for real numbers works for vectors. The answer is it works for vector addition but not dot product.
In this lesson we talk about how vector addition and vector dot product is commutative. We also started making a summary table to compare commutativity between real numbers and vectors.