Another challenging surds problem. Full explanation provided. Do you have a better way to solve it? Let me know.
First lesson to creating the shoot’em up video game. We create a picturebox object using code only (the spaceship), and we use a combination of keydown event handler and the timer object to move it left and right.
A problem involving subtracting surds to infinity.. guaranteed to hurt your brain! good luck. full solutions provided.
In this lesson we talk about how to save the high score to a text file and load it every time when we play the game.
Hi all, an interesting surds question I came across recently, have fun doing it! Full working out solution provided in the end.
This is the final tutorial for this particular game. Some more changes to the code explained: – Character becomes invincible for 1 second every 5 gems collected. – Character does not move beyond window boundary. – Enemy speed increases every 5 gems collected.
In this final lesson of surds, we talk about how to rationalise demoniators when they are the sum of 2 surds, by using their conjugates.
In this tutorial we create a function that gradually adds new enemies to the game as the score increases. We also record the high score in the game.
In this lesson we talk about how to rationalise the denominator (turn the denominator of a fraction from a surd into a rational number).
In this video I made a start up screen for my game. You also learn how use code to program the switch between forms (screens).