In this lesson we expand brackets involving Surds using the distributive law.
In this tutorial I make the bugs crawl away / bounce off from each other when they get too close – by using the collision detection function, I wrote another function to make them crawl away as well as calling that function in a nested for loop (1 for loop inside another for loop).
In this video we talk about how to divide surds (or simplify fractions involving surds). We also do problems mixed with division and multiplication.
In this tutorial we learn to program multiple bugs by adding all the bug pictureboxes to a bug array, so we can repeat the same instruction for all bug objects (to follow the player around, and subtract lives when any one of them collide with the player).
In this lesson we talk about how to multiply surds in more detail (involving algebra). We also talk about how when you square root a number the answer can be both positive and negative. Finally you get to do a problem solving question (yay).
In this tutorial we program a function which makes the enemy object follow the player object around.
In this video we talk more in detail about the addition and subtraction of surds. In particular we do examples where we have to simplify the surds first before we can add or subtract. We also finish off with examples where we factorise the final answer.
In this tutorial you learn to subtract lives when the character collides with an enemy object. You also learn to program to reset the game.
In this tutorial we talk about how to simplify surds in more detail.
In this tutorial you learn how to move blue gem to a random location every time the character collides with it. You also learn to keep score.