In this lesson we talk about what happens when the transformation matrix is singular – no matter where your original point is on the plane, the image will form a straight line.
In this tutorial, we talk about how to go back to the original point if we are given an image and the transformation that was conducted.
In this tutorial we discuss how to construct the transformation matrix to transform a point in the line y=mx where m=tan(theta) where theta is the angle between the line and the x axis.
In this lesson we talked about how to reflect a point in the line y=x.
In part 1 we discussed reflection in the x axis. In this lesson we show you how to construct the transformation matrix for reflection in the y axis. Next lesson we will do reflection in the line y=x.
In this series we’re going to focus on constructing the transformation matrix for reflections. Start with reflecting in the x axis, which we have touched on previously. In subsequent lessons we’re going to talk about reflection in the y axis, reflection in the line y=x, and reflection in the line y=mx.
In this tutorial we rotated the line y=2x by 25 degrees about the origin and found the image of the line to be y’=37.25x’. We show you how to do it step by step.
In this tutorial we derive and apply a transformation matrix that can rotate a point any number of degrees about the origin.
In this tutorial we talk about how to find the equation of the image of a curve after a linear transformation. We use a reflection in the x axis as an example but the same steps will work with any sort of transformation.
In this lesson we use buttons to display/hide content. We use a timer to run a specific function every time interval, and we also program a button to reload the page.